HKI Core
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This MonoBehaviour pathes the new boolean value to a function if the value changed. This could be used for enabling and disabling GameObjects by only using the editor and no code (like using a UI Button). More...
Classes | |
class | HKIVarToggleUE |
Public Attributes | |
HKIVarToggleUE | OnValueChanged = new HKIVarToggleUE() |
Private Member Functions | |
void | OnEnable () |
void | OnDisable () |
void | ValueChangedFunction () |
Private Attributes | |
Boolean | Boolean = null |
This MonoBehaviour pathes the new boolean value to a function if the value changed. This could be used for enabling and disabling GameObjects by only using the editor and no code (like using a UI Button).
Note: The name of the could be better!
Definition at line 11 of file HKIVarToggle.cs.
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inlineprivate |
Definition at line 35 of file HKIVarToggle.cs.
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inlineprivate |
Definition at line 23 of file HKIVarToggle.cs.
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inlineprivate |
Definition at line 41 of file HKIVarToggle.cs.
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private |
Definition at line 18 of file HKIVarToggle.cs.
HKIVarToggleUE HKI.Core.Variables.HKIVarToggle.OnValueChanged = new HKIVarToggleUE() |
Definition at line 20 of file HKIVarToggle.cs.