HKI Core
FloatWidthHeightEditor.cs
Go to the documentation of this file.
1 using UnityEngine;
2 using UnityEditor;
3 
4 namespace HKI.Core.Variables.Editor
5 {
9  [CustomEditor(typeof(FloatWidthHeight))]
10  public class FloatWidthHeightEditor : HKIVarGenericEditor<FloatingPointWidthHeight>
11  {
12 
13  }
14 }
This is the standard custom inspector for all HKIVars
Custom inspector for the FloatWidthHeight class. All the code is inside the HKIVarGenericEditor class...