HKI Core
HKI Core
GameSystems
AI
State Machine
AIStateControllerContainer.cs
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1
using
UnityEngine
;
2
using
HKI
.
Core
.
Containers
;
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namespace
HKI
.Core.AI.StateMachine
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{
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//[CreateAssetMenu(fileName = "AI State Controller Container", menuName = "HKI/AI/State Machine/AI State Controller Container", order = 2)]
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public
class
AIStateControllerContainer
:
GenericContainer
<AIStateController>
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{
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}
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}
HKI.Core
HKI.Core.Containers
Definition:
FloatContainer.cs:3
HKI.Core.Containers.GenericContainer
Generic container to store data of a type T in a ScriptableObject
Definition:
GenericContainer.cs:10
HKI.Core.AI.StateMachine.AIStateControllerContainer
This is obsolete code it'll be removed later. For now it's still included for exemplary purposes for ...
Definition:
AIStateControllerContainer.cs:12
UnityEngine
HKI
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