HKI Core
HKI Core
GameSystems
AI
State Machine
AIDecision.cs
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using
UnityEngine
;
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namespace
HKI
.Core.AI.StateMachine
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{
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public
abstract
class
AIDecision
: ScriptableObject
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{
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// Interface function
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public
abstract
bool
Decide(
AIStateController
controller);
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}
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}
HKI.Core.AI.StateMachine.AIStateController
This is obsolete code it'll be removed later. For now it's still included for exemplary purposes for ...
Definition:
AIStateController.cs:10
HKI.Core.AI.StateMachine.AIDecision
This is obsolete code it'll be removed later. For now it's still included for exemplary purposes for ...
Definition:
AIDecision.cs:10
UnityEngine
HKI
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